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Company: PlayDots

Team Size: 80+

Role: Game Design

Employment: July 2021- January 2022

 

OVERVIEW

'TwoDots' is an award winning puzzle game where players connect similar colored dots into a square to score points. I created puzzles for their weekly live event Treasure Hunts and

main campaign level packs.
 

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Treasure Hunt maps had to be designed with increasing difficulty. Hard maps needed to be challenging but fair.
 

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Main campaigns usually debuted with brand new mechanics. The levels I designed for them taught players how they worked and their effects on other mechanics.
 

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