Team Size: 80+
Role: Game Design
Employment: July 2021- January 2022
'TwoDots' is an award winning puzzle game where players connect similar colored dots into a square to score points. I created puzzles for their weekly live event Treasure Hunts and
main campaign level packs.
Treasure Hunt maps had to be designed with increasing difficulty. Hard maps needed to be challenging but fair.
Main campaigns usually debuted with brand new mechanics. The levels I designed for them taught players how they worked and their effects on other mechanics.